MaxMounts Pro 2.0.0
For Autodesk 3ds Max
Save preset function saves the terrain data except the custom map data into a preset file.
Load preset loads it back. Note that loading a preset creates a new mountain, and it may overlap your existing mountain if any, so move away the old mountain if needed. Custom map data will not be there as mentioned above, so please add it back if needed.
After loading presets you can add more peaks or edit the existing peaks. Its a great way to resume working on a mountain, because once you exit the script or create a new mountain object, the old mountain cannot be edited using the script. So saving your work as a preset is recommended.
In the Geometry group, you can set the overall size and resolution of the terrain. You can set the size in powers of 2 via the second set of spinner arrows besides the Size spinner.
Segments are simple the number of x-y divisions in the plane. More segments gives you more detailed terrain.
Click on the Add Peaks button to add a new peak. You can add up to 100 peaks.
You can edit each peak any time by selecting a number in the Edit Peak spinner.
The Remove Peak button removes the peak currently selected in Edit Peak spinner. You cannot remove the first peak. In case you need to do so, create a second peak and remove the first one.
The Valley checkbox creates a valley between two peaks by subtracting the height data, so you get a nice river flowing in the valley. The peak can be edited or positioned while the valley adjusts itself automatically. Uncheck it to return to an additive peak anytime.
The River checkbox turns the peak into a river. You can edit the river too. Uncheck it to get back your peak anytime.
You can Scale, make it Rough, add Erosion, turn in into a Crater or make it more Pointy or Flat by adjusting this group of spinners.
Most important property would be the Seed, which will completely change the peak shape.
If its a river, use the River Width to adjust it.
MaxMounts Pro can create Strata which are natural and can be customized in looks. Variety sets the randomness in layers of Strata.
You can add a scatter of Rocks and pebbles around the mountain peak and customize them using the settings in this group.
You can convert the regular mountain into an Eroded Butte or can create an alien-esque Spiky tower using this group of spinners. Use peak properties to create your own realistic and unique structure.
You can Add your own heightmap in the mix to produce even more artistic results. The heightmap should be greyscale and square image.
Remove button removes it, leaving your original creation as it was.
RBG Offset corrects the offset, if needed. Rest of the settings are self-explanatory.
MaxMounts Pro 2.0 can generate two kinds of procedural materials - Top Bottom (DSR) and Landscape (MR). Just select a radio button and click render. The generated materials are placed in material editor for further editing. Note that Mental Ray material may not work for newer versions of 3ds Max.
Select None anytime to remove the materials.
Contact and Support
For free support, bug reports, requests or queries please contact on firstname.lastname@example.org
One upgrade of this script is free for registered users.
Click on the Register button in Help and About rollout to register.
Customization requests are most welcome. So if you need extra features in this script for your project please contact with full requirements.
This SCRIPT, MaxMounts Pro 2.0.0, is being provided by
OORMI CREATIONS "as is" .OORMI CREATIONS makes no claims or warranties
of any kind concerning the safety, suitability, compatibility,
performance and durability of this SCRIPT. There are inherent risks in
the use of any software, and you are solely responsible for determining
whether this SCRIPT is compatible with
your equipment and other software installed on your equipment. You are
also solely responsible for the protection of your equipment and backup
of your data, and OORMI CREATIONS will not be liable for any damages
you may suffer in connection with use of this SCRIPT.
MaxMounts Pro 2.0.0
©Oormi Creations 2017, All rights reserved.